![]() Fixes an issue where models would randomly swap back to an old animation frame in UE4 games.Vulkan: Fix buffer texture storage not being updated on buffer handle reuse.Fixes a regression from 1.1.278 that caused a crash in Fire Emblem Warriors: Three Hopes after the Blue Lions prologue ended.Support use of buffer ranges with size 0.Fixes a regression that caused vertex explosions in Sea of Solitude: The Director's Cut.Fix shader SULD (bindless) instruction using wrong register as handle.Fixes a crash on the title screen of Sword Art Online: Alicization Lycoris, which now goes in-game.Fix memory corruption in BCAT and FS Read methods when buffer is larger than needed.Fixes random crashing when entering or exiting Pokémon centres in Pokémon Sword/Shield.Fixes random crashing in The Legend of Zelda: Breath of the Wild.Fixes other miscellaneous crashes and texture corruptions in Animal Crossing: New Horizons.Fixes Animal Crossing: New Horizons crashing on start-up without a save file.Change NvMap ID allocation to match nvservices.Fixes broken or missing geometry in eBaseball Powerful Pro Yakyuu 2022 and potentially other games that had similar issues with quads.Vulkan: Fix some issues with CacheByRange.Improves performance slightly in NieR Automata: The End of Yorha Edition and UE4 games.GPU: Pass SpanOrArray for Texture SetData to avoid copy.Fixes a fatal error crash in Crash Team Racing Nitro-Fueled when using Vulkan.Fix disposed textures being updated on TextureBindingsManager.Fixes shadows in Xenoblade Chronicles 2 cutscenes when using Vulkan. ![]() Vulkan: Fix sampler custom border color.All updates to the Ryujinx official master build will be documented in this file 1.1.299 - Fixed:
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